Entice, Educate, Engage - The Three E’s of Marketing and Presentation

A mental strategy for marketing and presentation. This article will focus on how you develop software, web sites, press releases, pamphlets, or marketing copy. Basically, anything you present to the world and want to draw users into.

When offering a new application, a new web site, a new service offering, or anything else you want to drive users to there are three concepts to remember, fortunately they all start with the letter “E.”

  1. Entice
    • First you must entice the user to check your offering out. There’s a lot of ways to do this, think of what works best for you. Offer something for free, coupons, a trial, an interesting tag-line, stellar graphics, pose a question, point out that you can fix a problem in the users life. The enticement has to be short, sweet, and to the point. You have to hook the users attention and you only have a few seconds to do it here.
  2. Educate
    • So you’ve done a great job enticing the user, the next step is to educate your audience about what you’re offering. You have more time to do this, but don’t take more than 30 seconds up to a few minutes of the users time. The nature of your offering and audience will dictate how much user attention span you have here.

      If you have an offering that is compelling, solves a problem, and is scarce you’ll have more opportunity to talk to the user. If you have an offering that is in a saturated market place you’ll have less attention span.Don’t go overboard here, give the benefits and value proposition to the user as concisely as possible. List your features and benefits, provide cost information, testimonials, quotes, or links to further information such as white papers or case studies.

  3. Engage
    • If you’ve gotten the user this far and your offering is compelling you’ve done a great job. Now’s the time to make a call to action. Sign up now, order here, do something, talk to a representative, get a free trial, try the demo. This is where you want to engage your user to an action. Let them explore your offering and learn more.

      Ask the user to make an investment of themselves, even if it’s only a few minutes of their time.Remember to continually engage the user. Give the user opportunities to try different things, learn different aspects, and interact. At this point the user probably wants your offering and they’re making sure it’s something they can actually use. The more engaging your offering the more the user will invest. A positive investment of time and research in your offering will give the user an emotional connection to go with you.

These may seem common sense, I think they are. But it’s the type of thing to keep in mind when writing code or writing copy. If any “E” is weak you’ll lessen your chance of closing the deal and gaining the user. And, of course, having a great offering is the prerequisite to all of this!

Good luck with your ventures!


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